📦 v8.2.1 v8.2.1
Fixed an issue where equipped item and active consumable limits could be bypassed, allowing item effects to stack far beyond the intended limits.
Bug Fixes
3 changes
Fixed active consumable limits
Fixed an issue where consumable items did not properly respect the active effect limit, allowing users to activate more temporary item effects than intended.
Fixed over-stacked item effects
Updated item effect handling so only the intended amount of equipped passive items and active consumables can apply to player stats.
Improved item limit safety
Added additional safeguards so existing over-limit inventory states no longer apply excessive stat boosts, even if older database rows were already above the configured limits.
Changes
1 changes
Added item limit cleanup support
Added a cleanup process to normalize existing inventories that had more equipped items or active consumable effects than the configured limits allow.